Similarly, it is an inevitable piece in the opening part of the game. Unlike all other pieces, it has the privilege to jump over another piece. It moves two squares either vertically or horizontally before making one move perpendicularly. They occupy positions between the Bishop and the Rook. If it begins on a black square, it should advance diagonally to a black square, and vice versa. The Bishop cannot leap over pieces in its path. However, it cannot move backward, forward, or sideways. If it is diagonal, the bishop can move as many squares as he wishes. You have to place the Queenside Bishop between the Queen and the Queenside Knight and the Kingside Bishop between the King and Kingside Knight. The Bishop is a minor piece that represents a camel and bears three points. By moving it effectively, you can handle the intricacies of the game and attain strategic victories. Likewise, its capacity to manage open files, collaborate with other Rooks, and guard key positions assigns it a crucial role in the game. Its aggressiveness and capacity to gain control over the files make it a powerful piece. It needs a clear path to move along the board. The Rook can move forward, backward, and sideways. As a result, they can defend as well as offend. The game starts with two rooks on each side, one is on the Queenside and the other on the Kingside. Like the Queen, the Rook is also a significant piece. The Rook or the Castle holds five points. However, once the opposite army captures her, she has to leave the battlefield. She is capable of attacking in any manner as she moves. Likewise, you can move the Queen any number of squares horizontally, vertically, or diagonally, without leaping over any other piece. You should place the white queen on d1, and the black queen on d8. We can spot the Queen sitting majestically with her regal crown, Each side starts the game with one Queen. On the ‘d’ file, the Queen sits between the King and the Bishop. Mirroring her strategic prominence, she possesses nine points. Hence, her protection and prudent movement are crucial in winning the game. She bears the potential to decide the outcome of the game. The Queenĭo you know who is the most powerful piece on the board? The answer is the Queen. When you trap the King of your opponent, it is the checkmate. Similarly, when under check in which no piece is there to defend him or he does not have any squares to advance to, then checkmate occurs. One is to find a piece to defend him and the second is to move to a safer square. When he is under check, he has two options. If your King falls or comes within the attacking range of any of the opposite pieces, then we consider that the King is under check. You should not allow your King’s capture. It efficiently avoids any threat that comes his way. However, he can only move a single square at a time. Whether it’s forward, backward, or sideways, he can move in all directions. The King’s movement is unique as he wants to proactively avoid threats. When the game commences, the King occupies his place on the first rank of the e-file, on the right side of the Queen. Hence his value is immeasurable or infinite.Įach side has a King. We do not have any numerical value attached to the King. The player’s strategies revolve around the protection of the King. Thus, it amounts to a total of 32 pieces. That means each player has eight pawns, one King, one Queen, two Rooks, two Bishops, and two Knights. The Names of Chess PiecesĮach player has 16 pieces. When it comes to chess, the basic starts with getting familiar with the names of the pieces. Yes! Building a strong foundation before embarking on any journey is inevitable for positive outcomes.
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